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Researches Available: Evolved Spore Crawlers The Hatchery also produces overlords, the flying mobile supply of the zergling. This allows the zergling to procure absolutely ludicrous amounts of wood within short time spans in comparison to other builders.
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Note that Hatcheries have injection used on them, increasing the amount of lumber capable of being collected by any drone that drops wood off to it. It feeds the same as a wall, so hatcheries may be used as preliminary walls for juke points. This is the resource drop-off point and worker creation building for the Zergling. Note: Overseer's creep increases the attack speed of spine crawlers, making them the most powerful walls in the game. Note: Uprooted spine crawlers can be used to block off 1x1 air bubbles within a towering arrangement, due to its immunity to all nukes because of its classification as a building. Also notable is that the spine crawler can attack while rooted in place, adding even more DPS to an already powerful arrangement.
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Not only is zergling known for its utterly overpowered towering, but its walls can also reach ludicrous levels of power due to the fact that it is the only wall in the game other than obelisks that have three levels of upgrades. This is the Zergling's blocking building. Instead it makes up for this by turning some facilities into mobile units, and adding features to units such as the overlord so they can fill multiple roles. The zergling has the standard buildings neccesary to builders, but lacks extra buildings such as the marine's bunkers.
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